Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
FNaF Multiplayer is a free mod made for FNaF1 by Flashlight Problems studios. It reworks the map, adds mechanics from the second game, and changes the office. Phone calls are inexistent in this mod.
The office keeps most of the design from the first game. On the desk is a tear off calendar which has the number of the player you are (1-3). Starting on Night 2, a present appears under the desk, and a music box button appears in the upper right corner.
Most cams from FNaF1 stay in the mod, however have new positions. There are a couple new ones as well.
The Showstage lacks a position change.
Like the Showstage, the Dining Room doesn't move.
Backstage is now literally behind the stage, located north of it on the map.
The kitchen is located east of the Show stage, connected to the Dining Room.
The Bathrooms are positioned where the Kitchen used to be, but are rotated 90 degrees to the left.
Pirate Cove is located in the center of the Dining Room.
Halls and Hall CornersEdit
The East and West halls and corners are renamed to South East and South West Halls and corners. There are also the East/West South halls and East/West North halls. The east halls are located east of the dining room, with the west to the west of the dining room.
You can view the offices of the other players. These are connected to either the south, east or west halls, depending on the player. They are listen as P1 P2 and P3. Trying to view your own office will result in a buzzing sound.
If another player is in danger, you can click and hold their cam button to give them a warning. The time required to give a warning is the Night multiplied by two. On the custom night, it is the average of the animatronics' settings with a cap of 15.
Each player has their own puppet. They must wind the music box in their office to calm it. The box winds faster than it would in FnaF2, and unwinds only 75% as fast,
Foxy is more aggressive than he is in the vanilla game. Every time he leaves pirate cove, he will randomly select a player to dash towards. He never selects the same player twice in a row. His run cannot be triggered by anyone he is not attacking. Checking Foxy on the cams only has 25% of the effect, meaning everyone must check him.
In the last man standing game mode, you can wind up a generator repeatedly to get back energy. As the game progresses, it takes longer to charge, and charges less.
In this mode, 2-3 players must try to survive all 5 or 6 nights in a row. If one player dies, the whole night must be re tried. The team gets 3 tries to do it. Animatronics are 140% as agressive with two players, and 180% as aggressive with 3.
Last Man StandingEdit
In this mode, 3 players try to survive longer in an endless night. They can use a generator (see above) to get power back. Animatronics get more and more aggressive as the night goes on, possibly exceeding 20/20/20/20 mode.
2-4 players are required in this mode. 1-3 players play as Freddy, Bonnie or Chica, with Foxy being AI controlled. One player is the nightguard. Animatronic players cannot move willy nilly, nor can they go to the office immediately.
The last mode combines the Co op and Sentient AI modes together. 3-6 players are required to play. 1-3 play as animatronics, and 1-3 as nightguards. Limitations placed on the animatronics are more lenient in this mode.
This one while not being a mode is still an option. The creator of the server can decide AI levels, which mode is active, and length of night (2, 4, 6, or 8 hours). There are a couple of presets, however. Last Man Standing can be combined with the other modes other than Co op.
Co op mode with all animatronics set to 20.
Last man standing mode with all animatronics set to 20.
Last Man PartyEdit
Party Mode and Last Man standing combined, with an 8 hour night.
Race for the guardEdit
Last man standing with AI combined. Either the first animatronic to kill their guard, or the surviving guard wins.
- The Last Man Standing mode is inspired by an existing multiplayer FNaF game made in real life.
- The game was originally going to include BB and a vent, this was scrapped however.