Note: All animatronics and soundtracks used belong to their rightful owners.
Bots V.S Guards is a 2D tower defence game which involves the player taking on an offensive army of robots and animatronics to defeat the large, human and night guard army.
In game currency[]
- Oil is used to train your Bots and get them ready for battle.
- Steel is used to build buildings such as the defensive turrets.
Plot[]
The plot has two sides, the bots and the guards. The bots want to takeover everything, and the guards want to remain in peace hapilly. However, every few levels or so, the tables are not just turned, but twisted. At this point, the game ends up messing with you and makes you play as the other team, which at this point you would have never played as them. Throughout the game, you find bases with some Animatronic owners, who are 'bosses'. When you defeat them, you can move on, and every so often, if you beat them, they might join you. Animatronics such as Toy Bonnie specialise in a certain type of base and defence. Sooner or later, near the last 10 levels of the game, the true evil, Purple Guy, reveals his plan and begins to take over the whole world. This is where the two teams join up, as you get you use both all your bots and your defence, and any animatronics you got along the way.
Bots[]
Name | Health | Image | Speed | Special | Training Cost | Player level needed |
Bot | 10 | 4 | N/A | 10 oil | Level 1 | |
Plated Bot | 28 | 4 | His plated armour gives more health | 30 oil | Level 4 | |
Iron Bot | 60 | 4 | His iron armour gives him extra health | 80 oil | Level 8 | |
Banner Bot | 10 | 5 | Brings a whole army of all the bots you haven't used in with him | 100 oil | Level 9 | |
Skater Bot | 25 | 7 | Can slide up ramps and walls | 60 oil | Level 12 | |
Swordsman Bot | 20 | 4 | Deals more damage with his platinum sword | 50 oil | Level 14 | |
Doctor Bot | 30 | 7 | Can heal it's ally bots | 300 oil | Level 18 | |
Archer Bot | 23 | 4 | Shoots from a long range at enemies | 200 oil | Level 23 | |
Sorcerer Bot | 35 | 2 | Can cast magic spells which can do random things each time | 170 oil | Level 27 | |
Spirit Bot | 5 | 10 | Can go through walls, only killed by light | 60 oil | Level 31 | |
Sniper Bot | 38 | N/A | Shoots twice as far as an Archer Bot, can't move | 190 oil | Level 34 | |
Bot Cannon | 30 | N/A | Shoots out endless amounts of Iron Bots until destroyed | 600 oil | Level 36 | |
Door Hammer Bot | 60 | 3 | Does 4X the damage on door walls | 370 oil | Level 39 | |
Abductor Bot | 40 | N/A | Steals and instantly kills anything around him after 5 seconds, can be deployed anywhere | 280 oil | Level 42 | |
Jet Bot | 51 | 13 | Hovers over traps and walls | 320 oil | Level 45 | |
Chef Bot | 30 | N/A | Creates food to feed to allies in order to speed them up | 400 oil | Level 49 | |
Suicide Bot | 10 | 25 | When an enemy touches him, he explodes, causing damage. | 250 oil | Level 50 | |
Ninja Bot | 16 | 20 | Teleports through the enemy walls, deep into their back lines | 600 oil | Level 62 | |
Wall-bot | 70 | 3 | Blocks all projectiles that his his shield face | 780 oil | Level 63 | |
Jester Bot | 34 | 6 | Reflects all projectiles nearby by hitting them | 500 oil | Level 64 | |
Pirate Bot | 90 | 2 | Protects himself from all above attacks using his hook | 785 oil | Level 67 | |
Officer Bot | 38 | 6 | Orders all bots to attack the same thing together | 990 oil | Level 70 | |
Bandit Bot | 20 | 8 | Deals double damage to steel and oil based buildings | 500 oil | Level 74 | |
Miner Bot | 40 | 3 | Digs under buildings to do damage | 1000 oil | Level 76 | |
Law Bot | 35 | 8 | Uses a mini West Drill to attack the buildings | 1300 oil | Level 78 | |
Flash Bot | 20 | 5 | Flashes his flashing eyes at buildings to make them in-accurate for 3 seconds | 1100 oil | Level 83 | |
Horse Rider Bot | 100 | 10 |
Rides a robotic horse into battle, flung over the buildings Horse and rider are separate bots |
1250 oil | Level 87 | |
Falcon Bot | 40 | 7 | Flies over buildings and goes straight for the Scrap Centre | 1300 | Level 91 | |
Tall-bot | 140 | 3 | Blocks all projectiles that hit his huge shield face | 1000 oil | Level 94 | |
Snowball Flinger Bot | 2 | Flings snowballs at buildings to slow down their firing speed | 1420 oil | Level 96 | ||
Giant Bot | 300 | 3 | Smashes enemy defenses into each other | 1500 oil | Level 99 |
Base buildings[]
Name | Damage | Cost for the building | Special | Unlocked | Max level | Level upgrade | Type | Health |
---|---|---|---|---|---|---|---|---|
Scream Blower | 9 | 100 steel | N/A | Start of game | 10 | Each level adds 13 damage | Defence Weapon | 170 |
Scrap Centre | N/A | Free | If destroyed in a defence battle, the attacker wins | Start of game | 12 | Each level adds 500 health and gives new buildings and bots | Base economy | 340 |
Light Sniper Tower | 5 | 225 steel | Instantly kills Spirit Bots | Scrap Centre level 2 | 9 | Increases range and damage with each level | Defence Weapon | 130 |
Tes Laser | N/A | 400 steel | Zaps bots and stuns them for a while | Scrap Centre level 5 | 5 | Stun time increased by 2 each level | Defence Weapon | 100 |
Door Wall | N/A | 100 steel | Blocks off enemies nearby | Scrap Centre level 2 | 11 | Health increased by twice the amount | Base Barricade | 200 |
Oil Slick | N/A | 50 oil | Instantly kills bots with less than 60 health | Scrap Centre level 4 | 5 | Larger range each level | Trap | N/A |
Heal Mill | 15 | 500 steel | Heals anything nearby instead of damaging | Scrap Centre level 7 | 13 | Larger range and doubled healing | Support Weapon | 400 |
Dynamite | 50 | 50 steel | Explodes on any bot in range | Scrap Centre level 2 | 4 | Increases damage | Trap | N/A |
Oil Pump | N/A | 100 steel | Produces Oil for the player | Start of game | 10 | Production rate increased | Recources | 200 |
Iron Mine | N/A | 100 oil | Produces Steel for the player | Start of game | 10 | Production rate increased | Recources | 200 |
Steel Capsule | N/A | 200 steel | Increases Steel capacity | Start of game | 6 | Increases capacity | Recources | 500 |
Oil Bottle | N/A | 200 oil | Increases Oil capacity | Start of game | 6 | Increaces capacity | Recources | 500 |
West Drill | 4 | 1000 steel | Shoots twice as fast as a Scream Blower | Scrap Centre level 3 | 7 | Increases firing speed, range and damage | Defence Weapon | 300 |
Diversion Cannon | 12 | 800 steel | All enemies hit are split up from each other | Scrap Centre level 5 | 8 | Increases damage and range | Defence Weapon | 100 |
Tele-pad | N/A | 100 steel | Teleports bots to another Tele-pad | Scrap Centre level 3 | 3 | Increases size of the Tele-pad | Trap | N/A |
Weasel Plot Weasel |
N/A 6 |
400 steel | Weasel Plots spawn a pack of weasels when touched | Scrap Centre level 2 | 6 | Weasels do more damage (+ 3X4 -2) | Trap | N/A |
Robodex entries[]
Bots[]
Bot type | Entry |
---|---|
Bot | Bot entered a competition with lots of other Bots to change his name. Sadly, he didn't meet the goals, and still left as a normal robot peasant. |
Plated Bot | Plated Bot loves his new armor. He was given it when he for some reason survived a powerful strike. Bots are already pretty strong, but this is still stronger. |
Iron Bot | Iron Bot invented the famous 'armor-on-body' strategy. Nowadays, other Bots think he has more surprises hidden. The truth: He doesn't. |
Banner Bot | Banner Bot hates his job. He does, but others seem to surround him when he heads on into action. "I didn't sign up for this!" He says. Well, he did as he IS a Bot. |
Skater Bot | Skater Bot has been doing very well in the Bot League of Speed. Even though he has an advantage, he does get a bit of help, as he's a bit of a wimp. Get used to it. |
Swordsman Bot | Swordsman Bot recently worked in a food restaurant to earn some money for a promotion, but accidently sliced everybody into meat slices. Nice job, numb Bot. |
Doctor Bot | Doctor Bot, even though he is a doctor who believes that medicine is everything, he still lost his robot medical pass, which means he technically can't do it. But hey, he has his ways. |
Archer Bot | Archer Bot recently visited Avacado Mine. She enjoyed her experience, at the cost of a significant punishing, to make her into what she is now. Fake it till you make it. |
Sorceror Bot | Bots agree that Sorceror Bot's magic is very impressive indeed but... Why does he not choose? But nobody's going to say that to his face. |
Animatronics[]
The animatronics you can collect in the table are 'Super Bots' who can be used 5 times each per day, then need to rest for the times they were used for. (Example: 3 days used, 3 days until ready again)
Canon[]
Name | Health | Image | Oil cost | Speed | Special | Defence | Unlock |
---|---|---|---|---|---|---|---|
Balloon Boy | 200 | 400, permanent | 5 | Disables all light-based towers nearby | A standard defence, with lots and lots of traps | Beat Box Meadow level 10 within 20 seconds and without using Iron Bots | |
Mangle | 700 | 1000, permanent | 7 | Can climb over walls and make all defenses target Mangle | Walls, walls, and turrets with a side of explosives | Beat Box Meadow level 25 | |
Chica | 1250 | 1700, permanent | 2 | Can heal all allies and defences in a 15X15 radius | Lots of Heal Mills surrounding the Scrap Centre with Tes Lasers | Beat Future Mountain level 13 without Skater Bots and Archer Bots | |
Toy Bonnie | 1500 | 2400, permanent | 4 | Can hit multiple enemies with his guitar | All-out turret defence | Beat Future Mountain level 28 | |
Golden Freddy | 2000 | 3000, permanent | N/A | Teleports to the enemy's defence instead of walking | Tele-pads and booms with lots of Diversion Cannons | Beat Avacado Mine level 6 without the use of any flying bots | |
Foxy | 2360 | 3450, permanent | 10 | Screams at the enemy buildings to stun them for a period of time | Fast turrets like West Drills. | Beat Avacado Mine level 23 | |
The Puppet | 2900 | 3800, permanent | 4 | Drops explosive music boxes where ever he goes | Invisible turrets and walls | Beat Demon Chasm level 17 without using Spirit Bots | |
Toy Freddy | 3200 | 4300, permamant | 7 | Slices walls in half with his top hat | All-out turret defence with traps | Beat Demon Chasm level 30 | |
Bonnie | 3500 | 4900, permamant | 2 | Can extend his ears for larger ranged attacks | An advanced defence with Heal Mills and West Drills | Beat Fail Cliff level 7 | |
Toy Chica | 4200 | 5400, permanent | 5 | Can duplicate herself with magical cupcakes | A defence with loads of turrets, Heal Mills and traps | Beat Fail Cliff level 15 | |
Springtrap | 4600 | 6000, permanent | 4 | Roars at the defences, stunning all hit by the roar's sound wave | An unpredictable defence with a mix of everything | Complete all bonus levels | |
Freddy | 5000 | 7000, permanent | 3 | Pulls out random attacks from his top hat to fight for him | An all-out and unpredictable defence | Beat Fail Cliff level 20 |
Fanon[]
Name | Health | Owner | Oil Cost | Speed | Special | Defence | Unlocked |
---|---|---|---|---|---|---|---|
Lindsay Kingsland | 1750 | ManinBlack007JK | 1250, permanent | 5 | Rewires bots nearby to buff all stats of the rewired by 40% for 7 seconds | A mixed defence with a lot of dead ends | Beat Hallowcast Pillar level 12 without the use of Doctor Bots |
Aurun | 3000 | Bolt-Weed | 5000, permanent | 2 | When at 1499 health, releases a hoard of weasels to run at and destroy the turrets | Weasel Plots and traps, and high level turrets | Beat Hallowcast Pillar level 23 without the use of Door Hammer Bots |
Holly the Fox | 2000 | Foxstar241 | 3000, permanent |
5 (normal) 10 (angry) |
When at 999 health, changes into rage form which changes her stats | A split defence. One side is safe, the other side is not | Unlock all Toy animatronics |
King Freddy | 8000 | Gaomon332 | 10000, permanent | 2 | Changes speed stat every time he loses 1000 health | A fully maxed out defence which has EVERYTHING in the game, at least once or more in it, except the Scrap Centre | Complete the Bot Storyline |
Fazzy Fredbear | 3000 | Gaomon332 | 3700, permanent | 5 | Uses his top hat as a pogostick to hop over defenses | Turrets only, half way maxed in level each, all surrounding the Scrap Centre in a tight space | Unlock all of the normal Animatronics |
Boni | 4900 | Bolt-Weed | 6000, permanent | 4 |
Every 6 seconds, blows a gust of wind, blowing all projectiles in the air away |
A defence focused on trapping and distorting the attacker's tricks and strategies | Finish the first 10 bonus levels |