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This page is a joke page, which means it's not meant to be taken seriously at all. Joke pages are typically silly dumb ideas that'd never work or ideas that aren't meant to be taken seriously at all.
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The following page is currently under construction. That means some things featured may not be final and will be edited in future. This could also mean you can request ideas in the comments or edit the page if allowed. However, it's best to ask to edit the page, or check if the page has a "public" template.
Five Nights at Coca-Cola's is a horror game that takes place in 1986. The Player (you) has to survive 5 nights in an Amusement Park from 12 AM to 6 AM.
In April 4, 1986, an Amusement Park was built to celebrate the 100th anniversary of Coca-Cola. The amusement park also had other soda can statues besides Coca-Cola and had lots of fun rides. However, on the 7th day of April, 5 People has disappeared in it and there were reports of the Soda Can statues moving in random places. On the 4th day of May, they hired a Night Guard (You) to watch over the statues.
Flashlight - There is a Flashlight that you can use. Use it to see where the statues are.
Doors - There are 3 doors. If you see them, close the doors on them.
Freeroam - Nothing much to say, but there is freeroam around your office.
Cameras - There are also cameras around the Amusement Park. Use your Tablet to see where the statues have gone to.
Entrance - The Entrance. Coca-Cola starts there.
Fanta Ferris Wheel - The Ferris Wheel. Fanta starts there.
Lemon-Lime Roller Coaster - The Roller Coaster. Sprite starts there.
Mountain Swing Carousel - the Swing Carousel. Mountain Dew starts there.
Mello Yello Bumper Cars - The Bumper Cars. Mello Yello starts there.
The Drop Tower - The Drop Tower. Fanta and Mello Yello moves there.
Soda Hurricane - The Hurricane Ride. Coca-Cola, Fanta, Sprite, Mountain Dew, and Mello Yello all move there.
Left Hall - The Left Hall. Coca-Cola and Sprite move there.
Right Hall - The Right Hall. Fanta and Mountain Dew move there.
Middle Hall - The Middle Hall. Mello Yello moves there.
Coca-Cola is the first can. Coca-Cola looks like what he looks back in the 1980s. He will become active on Night 3. He starts in the Entrance. Next he will move to the Soda Hurricane and then the Left Hall. To prevent him, close the left door on him. That's all i have to say.
More coming soon...